Special thanks to The PHB.
Go to Galactic Hot Dogs Island if you’re not there already. You’ll find yourself thrown straight into the story, in front of a spaceship dubbed the “Neon Wiener”. If you talk to Humphree (the green burly guy) he sighs that there’s something missing in creating the Mega Dog with his earth friend Cosmoe.
Go inside the Neon Wiener and talk to Cosmoe. He sighs that he needs more nuclear fuel to be able to warm the Mega Dog to enter in the Food Truck Contest. So let’s go fetch it for him.
Exit the spaceship and go over to the left, where the competition is being held. There, you’ll find Queen and Princess Dagger having an argument on how evil should run in the family, and how the princess should be more evil like her mother. Queen Dagger then walks off, and you’re given a chance to talk to Princess Dagger. And she’s pretty bitter about being the daughter of evil – and the fact that she’s dragged to the competition.
Go over to the third food stall from the right and pick up the Giant Spatula from it. If you talk to the blue bear there, named Boba Fleigh (a play on celebrity chef Bobby Flay 😉 ), he says that you can trade him odd ingredients for stuff any time. Keep that in mind.
The nuclear pellet is in this area, but it’s guarded by the Queen’s bots (called Jacks). To distract them, go to the right and click on the loudspeaker. Pick a speech bubble to mess around with it, and the Jacks will come over and tell you to stop.
While the Jacks are bothering Princess Dagger, go over to the left and use your Giant Spatula to open the container of nuclear pellets. Click on your Fuel Cell to pop a radioactive pellet into the slot. Now your Fuel Cell is charged!
Go back to Cosmoe and give him the Fuel Cell. Excited, he thanks you and cooks the Mega Dog with the nuclear power. He heads out with the hot dog, declaring that nothing can possibly wrong. So, naturally, everything goes wrong.
You are dragged into an intense chase with Queen Dagger’s Jacks because Cosmoe was trying to prevent Princess Dagger from stealing the Mega Dog. Cosmoe, Humphree, and F.R.E.D, the group’s robot companion, flee into outer space, dragging you – and Princess Dagger – along with you.
The Neon Wiener does lose the Queen’s fleet, but not before a random wormhole swallows in Cosmoe, Humphree, and Princess Dagger, leaving behind you and F.R.E.D. The robot companion offers you assistance in rescuing the three.
Rescuing Princess Dagger
In order to rescue the princess, first you have to pick something up over at Cosmoe’s planet. Cosmoe’s planet is located in sector D3, where he laments about being stuck in a pterodactyl nest. He says that he’s on a green planet with a lot of water near a green star.
Click on the star pictured below, then click on the earth-like planet closest to the star. F.R.E.D. will confirm this to be Cosmoe’s location and you can head down.
You’ll find yourself in a land of pterodactyl-like creatures that roam the skies. Go to the right and use the pterodactyls (we’ll also call them birds for simplicity’s sake) as moving platforms to proceed further up. When your bird gets near a wasp, jump up to avoid hitting it, then land back on the bird once it’s passed the wasp.
At the top, you’ll find a Seed Pod inside of a flower next to a hornet. Go ahead and grab it.
Head back to the ship, click on F.R.E.D, and click on “Funketown” to the bottom-right of F.R.E.D’s panel. This will take you back to the place you started.
Go and talk to Boba, the blue bear from before, and offer him the Seed Pod. He excites over the fact that the pod is in fact a very rare spice and offers you a giant plate of Gelatin Salad for it. This is essential to be able to make it to Princess Dagger.
Go back to the ship and talk to F.R.E.D again to pull up the space map. Princess Dagger is located insector A4, where she sighs that she’s more so on a moon than a planet. She also says that she is located on a dark red planet near a white star. Click on the star shown below, then go up and right to locate Princess Dagger’s planet and enter it.
You’ll find yourself in a very rocky landscape. An unseen hawk (or hawk-like alien) caws over your head and drops rocks on you. Luckily, you have your Gelatin Salad to protect your precious floating noggin.
The gelatin salad has more of a purpose than protecting your head, though. Use the gelatin to bounce the rock over to the tower of rocks that’s blocking your way.
Once that’s cleared up enough to jump over, lead another rock to the non-sturdy platform underneath you. You’ll see a little bat-alien cave surrounded by… guano. Sorry, neat freaks, you’ll need to pick up the bats’ poo (called Guano) to help out Humphree later. Go back up to the original path and go right.
Keep moving on to the right a little bit and you’ll see a little cave that blocks the rocks from coming in from the skies. At the end of the tunnel, Princess Dagger is trapped in an alcove within the cave, and she’s not happy about it.
You’ll need to be outside the cave and bounce the rocks from outside the cave in. First, clear the stalagmites and ground rocks in the way, and then you use the final rock to open up the alcove.
Once you’ve busted the rock blocking the alcove, Princess Dagger can escape.
One down, two to go. Head back to the Neon Wiener, so you can rescue the next friend.
After saving Dagger, you can go ahead into sector C2 of the Galactic Map. Humphree is located on a green planet near a yellow star. Click on the star circled below, then go up and to the right. Out of the pair of green planets you see, Humphree’s is the larger one.
Since you have the Guano, you should equip it, because you’re going to need it. First off, see those mushrooms to the right? Jump on them to go up to the next portion.
With the guano equipped, click on the bases of the first two mushrooms when you get up. This will, oddly enough, make them face the opposite direction. Jump on them.
You’ll bounce over to the Fruit, which you’ll need to trade in with Boba Fleigh later.
For now, focus on the mushrooms. Go left and click on the base of each mushroom you haven’t moved yet, to make them face right. Then jump on the lowest mushroom, and with a bit of luck, you’ll start a chain reaction where you bounce from mushroom to mushroom until you get to the top-right corner. This may take a few tries, but once you get there, continue on right.
You’ll now be in a little cave. Click on the nearest mushroom’s base, jump up, and do the same to the next one. Then you can go back down and return the first one to normal by clicking its base again.
Jump on the nearest mushroom, and go up, jumping on each mushroom until you stop. Then, click the base of the next mushroom. Jump, then go down and click the base of the mushroom there. Jump one more time, and you’ll get to where Humphree is!
Just click on him to untangle him from the mess of shroomy trunks. Once he’s out, you can meet back up with him in the Neon Wiener spaceship.
So, we have Dagger and Humphree. Remember that fruit you collected? Go to Funketoun and trade with Boba Fleigh to get the jumbo Egg. This will be essential in the final rescue.
Head back to Cosmoe’s planet. Since you’ve already been there, all you have to do is click on his planet in the pane to the right when F.R.E.D brings up the space map.
Once you’re back on this planet, go up and jump on the first pterodactyl you see. When you pass the ledge, jump up, and then wait for another pterodactyl. Avoid the wasps, and go further up until eventually you can go left.
Go left, and then, guess what? More pterodactyls, so keep jumping! Use the pterodactyls as moving platforms to get you up to the ledge on the right with a nest and broken egg. Wait for a bird going left to fly by, and hop on.
When the left-going bird gets near the ledge on the other side, hop onto that ledge. Another bigger pterodactyl will go by – hop onto it, and it’ll fly diagonally up, taking you straight to the mother bird’s nest. Use the Egg, and you’ll rescue Cosmoe!
The entire crew is back in the Neon Wiener! And now they want to continue their treasure hunt, each convinced that the wormhole from earlier gave them insight on where the treasure map is located. The next task: obtaining the Map-O-Sphere!
So You Want to Find the Map-O-Sphere
Each crew member will give you a clue about where to go next, but what you want to do is click onsector E5 and go to the most distant star, pictured below. Then, navigate the spaceship downwards and enter the debris field.
This next part is kind of like Flappy Bird. Don’t touch the top or bottom, and avoid any debris – you can only hit them five times before you’ll have to retry. Holding down your mouse button makes you float upwards; letting go makes you drift down (in sluggish space gravity). Try to get into a rhythm of pressing down (to rise up) for about half a second, then letting yourself fall, only to rise again so you don’t hit the edges. Watch for obstacles as they come so you can time your rising and falling.
This part can get tricky, so it might help to watch a video. Hang in there – you can do it.
Eventually you’ll come across a ghost pirate ship and enter automatically. You’ll see a lot of creepy house props inside, but the three Map-O-Sphere pieces you need are in here somewhere.
First, jump up to the platform above, and click on the box at the bottom to reveal the first Map-O-Sphere piece (it looks like a robotic green shell).
Next, head straight up until you’re on a platform with a purple switch to the right. Flip the switch, which will open a door, so go left and through it. Walk left, then jump down, then go right, make your way down the rope, and flip the switch there. Climb the rope again, head left, then drop down. Head right and climb down that rope. Go left until you reach the stack of boxes and barrels, and click on the barrels until you find the next Map-O-Sphere piece.
Now, climb the stacks of boxes and barrels. Go left and up, and flick the switch. Then climb up the ladder on the right. Click on the dead captain and take the final Map-O-Sphere piece from his lap.
Suddenly awakened, the zombie space pirate captain will scream, “There is no treasure! There is only evil!” Strange… also, no treasure for the crew, it seems.
Anyway, return the way you came and go through the door.
Once you exit, you’ll be back on the Neon Wiener, which is under attack! The crew is all ready to defend the ship, but then – you get to press the big red button!
Which… apparently… unleashes loads of hot dogs and saves everyone on board… okay, I’m no expert on the Galactic Hot Dogs series, but isn’t this kind of funky? Anyway, you’ll be awarded the Island Medallion! Congratulations, you’ve completed Galactic Hot Dogs Island!
The story continues in the first GHD book, Cosmoe’s Wiener Getaway, by Max Brallier. If you’re interested in the GHD series, you can read the comics on Funbrain.